This game combined the three main things I am looking for in a video game; Plot, Gameplay and Overall Fun.
The story takes place in 12th century Middle East and somewhere in the near future. The main character, Altair, lost his credibility as an assassin when he botches one of the biggest jobs he took. To get his reputation and his rank back, he has to kill nine important people that are working for both the Christian Crusaders and the Muslims, some betraying the side they work on. The other character, Desmond Miles is Altair's far descendant. His memory is being tapped by a company that claims to be doing this for the greater good.
If you expect to be able to silently kill your targets, you are sadly mistaken. All of your targets will either run or directly fight you. The realism in this game is phenomenal. The villagers in the cities will say something when you start climbing walls, drawing attention of guards. However the realism ends when after the guards stop looking for you , you can walk in front of them and they will barely recognize you. Also, when Altair assassinates a guard in public, the guard raises his arms in the air and has someone covering his mouth when he dies, but no one notices, not even guards standing in a 10 foot range.
The fighting system in the game is very easy to master. You can counter almost any attack a guard makes and , based on how open their attack made them, can either knock them to the ground or kill them. What I liked most was the story-developing conversations Altair has with his targets right after killing them. The game also has a twist that I would guess half of the players will know will happen.
In conclusion, the game's complete realism, almost perfect AI and incredible storyline make this one of the best games in the past five years.
Final Rating: 92%